β Last updated: June 27, 2025. We aim to keep this page current, but please note that credit costs may change over time and the information here may not always reflect the latest updates. The most up-to-date credit costs will always be located on the Model Selector page which is the β Plus icon on the left-hand menu, or the Start New Project page from the β° Menu.
What are credits, or acorns?
Credits (aka Acorns) represent the number of seconds used during rendering. This includes all footage created, whether it is used in your final export or not, including re-renders and edits. Credits are used for every second that is generated on Autopilot and our video editors.
Autopilot
Each Autopilot model has its own credit system. Total costs for Storyboards and Clips are displayed before you create a video.
Seedance V1 Lite: 5 credits per second
Kling 2.1 Standard: 8 credits per second
Kling 2.1 Pro: 15 credits per second
After your video is generated, you can re-render individual clips, which will use additional credits based on the model selected.
Text-to-Video Animation
Each Text-to-Video model has its own credit system, and generating starting images for clips uses credits.
Seedance V1 Lite: 3 credits per second
Runway Gen-3 Alpha: 5 credits per second
Kling 2.1 Standard: 7 credits per second
Kling 2.1 Pro: 12 credits per second
Image generation: 4 credits per image
π‘ Important: For example, a 4-minute music video using Kling 2.1 Standard would use 1,680 credits by default. If you re-render 25% of the clips, that adds 420 credits, bringing the total to 2,100 credits.
Frame-by-Frame Animation
Each Frame-by-Frame model, including Custom models, uses 1 credit per second. Image generation costs 0.1 credits for every 4 images.
π‘ Important: For example, a 4-minute music video would use 240 credits by default. If you re-render 25% of the video, that adds 60 credits, bringing the total to 300 credits.
π Halfway through a project and need to get more credits? Have no fear, check out this article about Top Ups.