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How many credits do Kling 1.6 Standard and Kling 1.6 Pro use?

1.6 Standard uses 3 credits per second, 1.6 Pro uses 10 credits per second

Updated over 2 months ago

The way that we charge credits for Text-to-Video animation varies from each model.

Kling 1.6 Standard

Kling 1.6 Standard uses 3 credits per second.

As an example: For a 4 minute music video, this would utilize 720 credits. However, you may want to re-render 50% of the video, this would utilize 360 credits, for a total of 1080 credits.


Kling 1.6 Pro

Kling 1.6 Pro uses 10 credits per second.

As an example: For a 4 minute music video, this would utilize 2400 credits. However, you may want to re-render 50% of the video, this would utilize 1200 credits, for a total of 3600 credits.

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